1. Unlike in the high pass sharpening edit we do not want the radius to be small. For this edit you will want the radius to be more than 200 pixels.

2. Change the layer's blending mode, multiply works well for this edit.

3. Add a layer mask and brush out everything except the clouds. Note: A trick to remember while masking is white reveals, black conceals.

4. You will notice some objects have a type of halo around them from the high amount of high pass so to fix this duplicate the background layer and burn in the highlights around your objects against the clouds.


5. Since the basketball goal is white, when I went to burn the halo in I also burnt the goal. To correct this add a layer mask to the middle layer (the one you just burnt on not the high pass layer) and mask the burnt goal out. Since the goal had a straight edge around it I used the polygonal lasso to select it then modified my selection by going to select, modify, feather. Only feather the selection a small amount, usually less than 5 pixels. Once you've modified your selection, brush it in with black on your layer mask.



6. This step is not necessary for all edits but it might come in handy. I still wanted more definition to my clouds so I duplicated the high pass layer, cleared the mask I had on it, changed the blending mode to hard light, then re-masked it in by eye preference.


To finish this edit off I added a levels layer mask and a brightness/contrast layer mask. Like the last tutorial I have included a before and after of the photo so you can see the difference. I hope you found this helpful!











